The Dvorak Keyboard: the Basics

 by Randy Cassingham
Author, The Dvorak Keyboard and This is True

The Dvorak keyboard is an ergonomic alternative to the layout commonly found on typewriters and computers known as “Qwerty”. The Qwerty keyboard was designed in the 1870s to accommodate the slow mechanical movement of early typewriters. When it was designed, touch typing literally hadn’t even been thought of yet! It’s hardly an efficient design for today’s use.

In contrast, the Dvorak (pronounced “duh-VOR-ack”, not like the Czech composer) keyboard was designed with emphasis on typist comfort, high productivity and ease of learning — it’s much easier to learn.

There were several variations in the Dvorak’s design in its first few decades, but these were settled when the American National Standards Institute approved a standard for the layout of the Dvorak in 1982. The diagram above shows that standard layout as adapted for computer use.

Because computer-based research wasn’t even a researcher’s dream in the late 1920s and 30s, the Dvorak design took about 12 years to perfect, and included extensive study of languages using the Roman alphabet (mostly English), the physiology of the hand, and practical studies.

Dr. Dvorak (Univ. of Washington, Seattle; he lived 1894–1975) used his research to design two other keyboards specifically for people with only one hand (one each for the right and left), which allow people with the use of just one hand to type very easily and efficiently — at speeds up to 50 wpm.

Why Is Dvorak Easier to Learn?

The Dvorak layout has the most-used consonants on the right side of the home row, and the vowels on the left side of the home row. Among other design features, it is set up to facilitate keying in a back-and-forth motion — (right hand, then left hand, then right, etc.) The back-and-forth flow obviously makes typing quicker and easier: try typing the word “minimum” on the Qwerty keyboard, then look how you’d type it on Dvorak.

When the same hand has to be used for more than one letter in a row (e.g., the common t-h), it is designed not only to use different fingers when possible (to make keying quicker and easier), but also to progress from the outer fingers to the inner fingers (“inboard stroke flow”) — it’s easier to drum your fingers this way (try it on a tabletop).

The Dvorak design puts fully 70 percent of all English keystrokes on the home row (only 32 percent of Qwerty’s are on the home row), making Dvorak much easier, faster, and — probably (no formal studies have been done as yet, but anecdotal evidence supports it) — less likely to result in carpal tunnel syndrome and other repetitive motion injuries.

Remember when you took typing classes, probably in high school? You got to do drills with such “words” as “fff”, “jjj”, and “jkl;” — why practice such specific nonsense that you will never actually type? Added to the awkward physical motions Qwerty requires, these nonsense words are counter-intuitive, making Qwerty very hard to learn. On Dvorak, the keys on the home row alone make up literally thousands of words (we have a list of nearly 5000 from one electronic dictionary alone!), meaning you could have typed real words on your first day of typing class …if you had learned on a Dvorak keyboard.

The row above the home row contains the next-most-used letters and punctuation. Why? Because it is easier for your fingers to reach up on the keyboard than down. What’s left are the least-used keys, which are obviously relegated to the bottom row.

Should We Switch?

Even if you don’t want to switch (it’s actually fairly easy — I did it in college, and my typing speed went from 50 WPM to over 100), why the heck are we forcing children to learn the draconian ergonomic failure “Qwerty” when there’s a such a good alternative available?

Why teach kids for weeks and weeks and weeks to master a complex skill when in two or three weeks they could learn Dvorak, and then get on with what they’re at the keyboard to do! Writing, programming …creating!

If it’s so good, why isn’t everyone using it? Clearly, a good question. There are a lot of reasons for it, and they are too numerous and complicated to explain fully here (they are fully explained in my book The Dvorak Keyboard). Mainly, the Qwerty keyboard became entrenched in tradition. By the time Dr. Dvorak came up with his design, there were hundreds of thousands of typewriters, and it would have cost millions to convert them all over.

Yet the benefits were so obvious that the switch was just about to be made, but then World War II broke out, and the War Dept. ordered all typewriter keyboards be set to the most-common standard: Qwerty. Typewriter manufacturers, meanwhile, retooled to produce small arms. By the end of the war, Qwerty was cast in concrete.

Then Add Discrimination!?!

Unbelievably, there are people with personal vendettas against the Dvorak. In 1956, a U.S. government researcher published an astoundingly biased “study” that railed against the Dvorak layout. When other researchers found the conclusions suspicious, they asked to see the raw data — but the government researcher had destroyed it all! Yet the anti-Dvorak still point to the “study” by the General Services Administration as “proof” that there’s something wrong with the Dvorak. But their “evidence” doesn’t even exist.

Such vendettas exist now, too. The most commonly quoted anti-Dvorak screed over the past few years is one by Stan Liebowitz and Stephen Margolis. I responded to that one way back in 1995 (copy of that here).

Certainly, people are using it. How many? It’s impossible to know: unlike typewriters, which needed precision mechanical work to convert them, computers are by their nature programmable, and it’s a cinch to convert them to Dvorak. So how many people have actually done that? The only way to really find out is to do an expensive controlled survey, and no one is rushing forth with the money to fund such a study.

To learn more about the Dvorak layout, I recommend two levels of information. Browse through my Dvorak Research Materials linked below for what you want to know. For the ultimate design reference, ThisIsTrue.Inc (my publishing company) is the exclusive distributor of Typewriting Behavior, Dr. Dvorak’s 546-page book on the keyboard’s research and design — it’s a classic! The book was printed in 1936, and there will never be any more. I have a quaint 1936 review of the book.

The Defamnation of Jonathan David Allen Moore (Romanov) FRSA by Anne Hathaway.

I tested as Anne Hathaway the Actress DNA match in 2018 from National Genographic 2.0. My mother was on the board of the YWCA who named my blanket gigi after a Audrey Hepburn film in 1983. I worked for Macromedia and my first investment was at Moors and Cabot in 1999 for Disney and Macromedia, I was valedictorian of my preparatory college class in 2000 as she played a valedictorian in the TV Series 'Get Real' and the movie the Princess Diaries where she became a princess and I recently discovered I was related to eh empirical House of Romanov from Russia.

In the movie 'Valentines Day' were I relate to a San Fransisco Executive and cheating on my high school sweetheart Katie. Macromedia the company I worked for won 4 Gold Clio Awards and as a INTJ-T in 2006 after finding out I was related to Jane Austin the author and the movie 'Becoming Jane' there are two references to me in the movie the retarded scene after I made fun of a retard man at VHCC in 2006 in bowling class and the boxing cousin scene. Another one was in Bride Wars were my roommates were getting married and and the uncanny likeness to them in the movie I grew up on Murphy Brown. Another one was Brokeback Mountain were in 2005 where I told my father about my homosexual experience in elementary school with Scott Shepard. Shepard is in the Brokeback Credits. Another one was Sex and Other Drugs were I won a Microsoft SQL Server Sales Award in 2007.

Another one was the movie 'Havoc' was her handicam as I sold a Sony handicam to a friend in 1996. Another one was my Uncles Glenn's Flower Shop when I was my car to get fixed with Kara Kiser and her Valentines Day movie I stutter or used to and the Pete Townshend GS Scooter analogy. She is very good at method acting with family. Another one was in Passengers the Movie with me always flirting with hospital staff. In the TV Series Modern Love Season 1 Episode 3 she mocked me always going to the grocery store and a letter from Brack Obama. Another one was in the movie the Idea of You. Where I chaperoned Tasha Sokolow and Frances Masterson at Lollapalooza 1996 and met the band Soundgarden.

The Verity movie everyone obsessed with Mark Russovish and Microsoft Windows Source Code or my website when I'm looking for a book deal or just subscribed to Microsoft Press special alerts. I guess still Microsoft and Apple should just close there doors or hand over there companies to the government they are wasting Computer Science degrees. I wish I could shoot all of these high up officials that have stolen my identity over the years. Verity ends with Anne's character dying in the lake transgender as usual what happened to me in SWVA. 
 
When I have the same mind as Dr. Hawking and tested as a INTJ like Hawking and just not living the life. I guess God is open and thats no lie. My Home Network really isn't for a home its a soho. I guess its a big fat Cygwin or MKS Toolkit book or two all I need to order. Money is not in the bible and the problem is timothy. I took Operating Systems Theory in College and was told to use UNIX/Linux I just saw through the whole industry facade, Nine Inch Nails. 
 
I bought my Design Patterns in College from Do Factory. Always was George Bush and Do More or Moore.  Always was Intel and Microsoft and Apple had to do what Intel said to make money in hardware. After the Obama election I knew it was over for closed source because of population and Microsoft's creativity. It is just x86 that was released in 1978 the year I was born and will endure for 20 more years. Why would I support a rock star or actor that didn't graduate Ivy League College or even he UK that isn't in transparency like the EU. Or didn't buy there Federal Banking Law books from Lexus Nexus. Or the great state of California that has a bullet train from Toyko to Los Angeles and isn't humane in like China is about the Population just uses there henchmen to control the population from their high up perch in California with celebrities and CEO's
 
The Business of Software is just startups according to Bill Gates. My GitHub is the tip of the iceberg no not little Microsoft anymore just about 200K FTP Sites around the world. She make good Hiakus doesn't she Apple Computer.
 
"Life Wasted" - Eddie Vedder 
 
Here's for "XYU" and "Old Man" - Billy Corgan and Neil Young maybe one day Corgan. Mick Jagger I guess it's 'Some Girls' I cached a Debian computer mirror I'm better off. I'm 48 I hope they still support Master Boot Record or MBR not just GPT. I was accepted in Microsoft for Startups on the same day that the heirshima bomb was dropped in 1945 in 2026.
 
Miss the Singularity or did it just happen? Always was the Jews killed Moses and Moses and I stutter and the Dr's wont let me have children and I'm atheist you really will just die.
 
Really Facebook? But who am I dad I was always paranoid wasn't I David? Still looking for a Even Flow Pearl Jam.
 
I've been studying chaos theory and learned that soulmates are neuroscience and that DNA matches are interconnected. She is my 4th Cousin and DNA Match and what key did I just press.
 
In 2025 Me and Annie Hathaway the actress where supposed to spend Christmas together but she missed her flight to Abingdon, Va. I paid for logistics, appearance,  first class ticket and FBI Wedding Movie. I have phone record. Universities can't make celebrities only the UK can and I'm a Royal Society of the Arts Fellow. A total of $40K out of a shared $99K I went spending in 2025 a little not much. We still talk on the phone to this very day and she told me to keep her to it. She was supposed to have an abortion in 2026 and run it in Vogue. We just can't coordinate. Her Chicago office is on the phone her and her management everyday.
 
 
Now it is just no agenda Dvorak. I don't give.
 
Jonathan David Allen Moore I never even made it out the front door much less LA. Its a Inside Job today. 
 
 
 

Family Tree DNA

On Sept 9, 2024 Family Tree DNA deactivated it Family tree builder I'm happy to say it is now read only 

https://whoareyoumadeof.com/blog/why-cant-you-build-a-family-tree-on-ftdna-anymore/

Adobe Co-Founder Dr. John Warnock Passes at 82

MACROMEDIA AND NOKIA ANNOUNCE AVAILABILITY OF NOKIA WML STUDIO FOR MACROMEDIA DREAMWEAVER

New extended functionality enables developers to visually author wireless Web content 

San Francisco, California and Irving, Texas -- June 26, 2000 -- Macromedia, Inc.

(NASDAQ: MACR), the leading provider of solutions for compelling and effective Web sites, and Nokia (NYSE: NOK) today announced the availability of the Nokia WML Studio for Macromedia(R) Dreamweaver(R) software. The Studio will enable developers to use Macromedia Dreamweaver software, the market-leading visual Web authoring product for professional Web developers, to author Wireless Markup Language (WML) content for delivery to Nokia and other WAP wireless device customers. The Nokia WML Studio for Dreamweaver software fully supports the WML 1.1 standard and is available for free online on the Macromedia Exchange for Dreamweaver software at http://exchange.macromedia.com

The Nokia WML Studio for Macromedia Dreamweaver software enables the 650,000-strong Dreamweaver developer community to create WML decks and cards, insert WBMP images, modify text, and implement anchors and events within the familiar Macromedia Dreamweaver user interface.  The WML Studio allows developers to preview their work on the Nokia phone simulator directly from Dreamweaver software.  The WML Studio tracks the compiled size of WML decks and includes a debugger allowing validation of WML code as it is created. 

"I applaud Macromedia's effort in working with Nokia to develop solutions for WAP Forum ratified standards such as WML 1.1,"  said James Fiduccia, senior information architect at Sapient Corporation. "The Nokia WML Studio for Dreamweaver invites developers to create the next generation of content for wireless devices from within the recognizable environment of Dreamweaver, making the transition to this exciting new medium seamless and exciting." 

"We see a need for developers and designers alike to have a familiar tool that they can use to create sites to run on multiple platforms, as wireless connections for Internet browsing is going to be a fast-paced ride in the next

2 years," said Neil Wooding, managing director for NetMaster Communications, Ltd. "The Nokia WML Studio for Dreamweaver brings this dream a step closer into the hands of the people who will shape this future." 

"The interface for the Nokia WML Studio beta fits into Dreamweaver seamlessly and it will allow us to give our clients an extra dimension to their Web site, particularly portal sites," said David Bishop, design director for Front-Page Design. "All the features are easy to include and we'll be using the studio a lot in the future as WAP phones continue to gain popularity." 

Macromedia and Nokia are both members of the WAP Forum, the industry association that has developed the Wireless Application Protocol (WAP) and WML.

By working together on a Web content development platform for the wireless Internet, the companies are bringing consumers the Internet in presentations suited for the unique handset environment. For more information about WAP, see www.wapforum.org

ABOUT NOKIA

Nokia is paving the way to the mobile information society with its innovative products and solutions. The company is the leading mobile phone supplier and a leading supplier of mobile, fixed and IP networks, related services as well as multimedia terminals. In 1999, Nokia's net sales totaled EUR 19.8 billion (USD

19.9 billion). Headquartered in Finland, Nokia is listed on the New York (NOK), Helsinki, Stockholm, London, Frankfurt and Paris stock exchanges and employs more than 56,000 people. 

ABOUT MACROMEDIA

Macromedia is passionate about what the Web can be. Its award-winning products empower developers to provide the most engaging experience on the Web, and enable more effective e-business. Headquartered in San Francisco, Macromedia

(NASDAQ: MACR) has more than 1,000 employees worldwide and is available on the Internet at www.macromedia.com.

 

###

 

Macromedia and Dreamweaver  are trademarks or registered trademarks of Macromedia, Inc. Other company and product names may be trademarks of their respective companies.

Gabriela Barragan

User Group Programs

gabriela@macromedia.com

Phone:415.553.2754 | Fax:415.626.0554

http://www.macromedia.com

 

MACROMEDIA CUSTOMERS SWEEP TOP CLIO INTERACTIVE AWARDS

Winner of the Grand Clio and four of six Gold Clio winners used Macromedia products to create award-winning interactive work 

San Francisco, California  June 1, 2000  Macromedia, Inc. (NASDAQ: MACR), today saluted the designers and agencies that used Macromedia products to dominate the prestigious Clio Awards with their groundbreaking creative interactive work. Four of the six Gold Clio award winners and the majority of the 90 Clio Award finalists in the interactive category used Macromedia products. Arnold Communications of Boston took top honors, winning both a Grand and a Gold Clio for the turbonium.com site. The site, built entirely with Macromedia(R) Flash(TM), delivers a high-impact, high production value Web experience for users at every bandwidth. 

"Turbonium is all about the future," said Bill Whelan, associate creative director of Arnold Communications.  "Its all about technology.  We had just three weeks to build the Web site.  Macromedia Flash was the only way to go.

It was the only way to deliver a futuristic, multi-media experience on the Web in a timely fashion.  The site went up on time and sales went through the roof." 

The other Clio Gold winners (complete list of winners available on

http://www.clioawards.com) that used one or more Macromedia products were Columbia TriStar Interactive for the film The Messenger, Blast Radius for work on Casio G-Shock watches, and Deepend, London, for the London Design Museum site. The winners and finalists used a range of award-winning Macromedia products, including Macromedia Flash, Director(R), Dreamweaver(R), Fireworks(R) and FreeHand(R), to build their compelling and engaging Web sites. The Clio Awards is the largest and most prestigious advertising awards competition in the world. 

"Macromedia applauds the talented designers, developers, advertising agencies and businesses that continue to awe the world with their groundbreaking work on the Web," said David Mendels, senior vice president of Business Development and Corporate Marketing for Macromedia.  "They inspire us to continue to provide them with a rich palette of technologies for creating their art, advertising their products, and building their brands." 

Macromedia customers continue to garner recognition for their outstanding work.  In addition to Clio winners, a clear majority of this years Webby Award honorees also used Macromedia products to create their award-winning Web sites. 

ABOUT MACROMEDIA

Macromedias mission is to add life to the Web.  Our award-winning products empower developers to provide the most engaging experiences on the Web and enable more effective e-business.  Headquartered in San Francisco, Macromedia

(NASDAQ: MACR) has more than 1000 employees worldwide and is available on the Internet at http://www.macromedia.com

# # #

Macromedia, Flash, Director, Dreamweaver, Fireworks, and FreeHand are trademarks or registered trademarks of Macromedia, Inc. as indicated. 

Gabriela Barragan

User Group Programs Specialist

gabriela@macromedia.com

Phone:415.553.2754 | Fax:415.626.0554

http://www.macromedia.com

 

MACROMEDIA SHIPS GENERATOR 2 ENTERPRISE EDITION

Customers Integrate Macromedia Generator with Leading E-Business Solutions From Vignette, SilverStream Software, And Intershop 

San Francisco, California  June 7, 2000  Macromedia, Inc. (NASDAQ: MACR), the leading provider of solutions for compelling and effective Web sites, today announced it is shipping Macromedia Generator 2 Enterprise Edition, the first and only high-performance, scalable solution that enables Global 2000 companies to quickly deliver high-impact, data-driven, visual Web content. Leading e-business solutions providers such as Vignette, SilverStream Software, and Intershop can easily extend their e-business infrastructure solutions to deliver real-time visual Web content due to the open architecture of Macromedia Generator 2 Enterprise Edition. 

Online entertainment destination CheckOut.Com, for example, uses both Macromedia Generator and Vignette  a platform for building online business applications that delivers a combination of content management, personalization, decision support, and enterprise integration services  to deliver frequently changing, unique content to its customers. The combination of products enables CheckOut.Com to deliver a visually appealing site without requiring a legion of artists and integrators. 

The SilverStream Application Server allows corporations to rapidly build and deploy standards-basedWeb applications on which they run their businesses.

With

the Macromedia Generator 2 Enterprise Edition integration, developers using the SilverStream Application Server can deliver highly visual sites that scale to millions of visitors and instantaneously reflect new information. 

CharlotteStreet.com is a portal that uses Macromedia Generator, Macromedia Flash, the SilverStream Application Server, and an Oracle database to deliver the latest news and information. Using placeholders to separate design from content, CharlotteStreet.com uses Macromedia Generator templates to automatically update the portal as new stories are available. 

"The combination of Macromedia Generator 2 Enterprise Edition and the SilverStream Application Server provides a powerful solution for our mutual customers who want visually-appealing, data-driven Web sites," said Noel Clarke, International Technical Account Manager, SilverStream Software. "It was very easy to integrate the two products as Generator simply makes a URL call to the application server which accesses its Oracle database to grab the required content. Macromedia Generator 2 Enterprise Edition then delivers the content fast and automatically." 

Intershop is a leading provider of electronic commerce software solutions that enable businesses to sell goods and services over the Internet. Macromedia Generator 2 Enterprise Edition leverages Intershop's content database and e-commerce functionality to deliver dynamic content to site visitors.

Because

of the open architecture and real-time content delivery features in Generator, new products can instantly be reflected on a Web site once they are added to the Intershop database. 

Macromedia Generator and Intershop provide a powerful technological combination for the G.I. Joe's online store. Generator transformed the Intershop database information into real-time, colorful, precision-designed Macromedia Flash movies. G.I. Joe's selected Macromedia Generator to deliver a constantly fresh site that doesn't require them to pay a third party for daily updates.

Without

any Web authoring knowledge, and wielding only a Web browser, employees at G.I.

Joe's can update products, prices, and other content components without additional expense. 

"Macromedia's dynamic content delivery capabilities offer our customers a simple method to automate the delivery of new or updated items to their customers," said Ed Callan, Vice President, Marketing, Intershop Communications. "By aligning with Macromedia, we are effectively strengthening our customer's ability to differentiate themselves in the e-marketplace." 

PRICING AND AVAILABILITY

Macromedia Generator 2 Enterprise Edition starts at $30,000, including support, and maintenance. Professional services and 24x7 support are available at additional cost. It runs on Windows NT/2000, Sun Solaris, and Red Hat Linux platforms. The Enterprise Edition is now shipping, and can be purchased through a Macromedia sales representative; please call (800) 806-4218. 

In addition, Macromedia Generator 2 Developer Edition, which is for offline updating, prototyping, and lower-trafficked Web sites, is priced at $999 per server. It is now shipping and runs on Windows 95/98/NT/2000, Sun Solaris, and Red Hat Linux platforms. It is available for purchase at http://store.macromedia.com or by calling (800) 457-1774. 

ABOUT MACROMEDIA

Macromedia's mission is to add life to the Web. Our award-winning products empower developers to provide the most engaging experiences on the Web and enable more effective e-business. Headquartered in San Francisco, Macromedia

(NASDAQ: MACR) has more than 1000 employees worldwide and is available on the Internet at http://www.macromedia.com.

Gabriela Barragan

User Group Programs Specialist

gabriela@macromedia.com

Phone:415.553.2754 | Fax:415.626.0554

http://www.macromedia.com

 

FORMER PIXAR EXECUTIVE NAMED CEO OF SHOCKWAVE.COM

 FORMER PIXAR EXECUTIVE NAMED CEO OF SHOCKWAVE.COM 

SAN FRANCISCO, CA  June 13, 2000  shockwave.com today announced it has appointed former Pixar Animation Studios executive Lawrence Levy as its president and CEO.  Levy also joins the board of directors of the company.

The appointment is effective June 19.  Rob Burgess continues as chairman of shockwave.com and chairman and chief executive officer of Macromedia. 

Macromedia created shockwave.com to pioneer the next generation of consumer entertainment on the Web and to develop new business models for original content creators, said Rob Burgess, Macromedia chairman and chief executive officer.  Lawrence has a unique combination of entertainment, technology and business experience which make him an ideal person to lead shockwave.com to the next level. 

Levy, 41, was formerly office of the president member, executive vice president, and chief financial officer at Pixar where he ran business operations and was responsible for Pixars 1995 initial public offering.

During his tenure, Pixar developed and produced the blockbuster animated hits Toy Story, A Bugs Life and Toy Story 2.  Prior to Pixar, Levy was vice chairman and chief financial officer at EFI (Electronics for Imaging), which he also took public.  Levy has business and law degrees from Indiana University and Harvard Law School.  He presently sits on the boards of Pixar and EXP.com. 

shockwave.com is building the first new generation entertainment company that truly integrates the power of technology, entertainment and the Web, said Levy.  I am delighted to be joining this extraordinary team.

 About shockwave.com

shockwave.com, Inc. (www.shockwave.com) is a leading Internet entertainment destination committed to providing the best interactive experience on the Web.  shockwave.com features cutting-edge games, shows and series, music and creativity applications.  In partnership with major entertainment companies and Web distribution and technology leaders, shockwave.com also offers artists and publishers a new and powerful distribution model. 

About Macromedia

Macromedia's mission is to add life to the Web. Our award-winning products empower developers to provide the most engaging experience on the Web and enable more effective e-business. Headquartered in San Francisco, Macromedia

(NASDAQ: MACR) has over 1000 employees worldwide and is available on the Internet at http://www.macromedia.com. Macromedia also hosts one of the most engaging entertainment sites on the web at http://www.shockwave.com

Gabriela Barragan

User Group Programs Specialist

gabriela@macromedia.com

Phone:415.553.2754 | Fax:415.626.0554

http://www.macromedia.com

 

IBM AND MACROMEDIA FORM STRATEGIC ALLIANCE TO ACCELERATE E-BUSINESS DEVELOPMENT

IBM AND MACROMEDIA FORM STRATEGIC ALLIANCE TO ACCELERATE E-BUSINESS DEVELOPMENT 

Companies will ease development and deployment of personalized e-business applications 

Somers, New York, and San Francisco, California -- May 30, 2000  IBM (NYSE:

IBM) and Macromedia, Inc. (NASDAQ: MACR), today announced a multi-faceted agreement that will bring IBM's Web development and deployment platform to Macromedia customers, integrate Macromedia's Web development software into the WebSphere(TM)software platform, and license Macromedia(R)LikeMinds(TM) Personalization Server for use in future releases of IBM WebSphere product offerings. 

The objective of the multi-year agreement including product bundles, product integration and joint marketing efforts, is to give customers a comprehensive Web development and deployment environment based on IBM's WebSphere product offerings, while delivering on the Macromedia Web Content Lifecycle. 

The IBM WebSphere software platform offers customers a powerful development and deployment environment for next-generation e-business applications.  The Macromedia Web Content Lifecycle helps eliminate difficulties enterprises face in integrating point solutions to build, manage, personalize, and analyze dynamic Web content while engaging customers on complex, business-critical Web sites. 

Under the agreement, IBM will license and distribute Macromedia LikeMinds Personalization Server as an integrated component of future versions of WebSphere product offerings, including WebSphere Commerce Suite(TM). This licensing and distribution agreement will bring LikeMinds patented collaborative filtering personalization technology to IBM WebSphere Platform users, helping them engage Web visitors and improve online results with highly accurate product and content recommendations. 

In addition, Macromedia will license and distribute a developer version of the IBM WebSphere Application Server with its market-leading visual Web content authoring platforms, Macromedia Dreamweaver(R) and the newly announced Macromedia Dreamweaver UltraDev(TM).  Dreamweaver UltraDev enables visual authoring of JavaServer Pages as fully supported by IBM's WebSphere platform.

IBM will also provide extensions to further integrate the Dreamweaver UltraDev development platform with IBM's WebSphere Studio, providing Macromedia developers a complete Java-based team programming solution and an out-of-the-box application server development and deployment environment based on IBM WebSphere. 

Also, IBM will bundle trial versions of Macromedia Flash(TM), Freehand(R), Director(R), and Fireworks(R) with every copy of the WebSphere Studio. 

"This partnership will deliver additional capabilities to companies in building, deploying and personalizing dynamic Web content when building business-critical Web sites that power an e-business" said Paraic Sweeney, vice president, Business Transformation, IBM. 

"IBM and Macromedia together deliver a comprehensive offering that moves beyond point products to address the complete Web Content Lifecycle, providing customers with a multi-faceted solution to engage and retain customers on their high-end, mission-critical e-commerce sites," said Stephen Elop, senior vice president and general manager for Macromedia.  "The synergies between the joint solutions will provide IBM and Macromedia customers with a robust solution for all of their critical e-business needs, from content design to delivery and personalization." 

ABOUT MACROMEDIA LIKEMINDS, DREAMWEAVER AND DREAMWEAVER ULTRADEV Macromedia LikeMinds Personalization Server combines industry-leading accuracy with unmatched, real-time performance to engage Web visitors and improve online results.  Macromedia Dreamweaver is the platform of choice for professional Web site design and production, and commands a 70 percent market share among professional Web developers. Dreamweaver UltraDev, announced May 8, is built on the core architecture of Dreamweaver and is the first application to allow developers, programmers, and designers to visually create and edit data-driven Web applications for multiple server platforms. 

ABOUT IBM WEBSPHERE

IBM WebSphere's customizable family of products provides the industry's most scalable e-business software foundation and application services, and delivers a flexible and open platform on which to build next-generation e-business applications.  Based on WebSphere Application Server, the WebSphere family supports business applications from simple Web publishing through enterprise-scale transaction processing. Through modular, integrated application services, such as Lotus Domino for rich collaboration capabilities and WebSphere Commerce Suite for high-performance, scalable commerce sites, the WebSphere family transforms the way businesses manage customer, partner and employee relationships.  Tightly integrated business and web content development tools and Web site management capabilities deliver the most advanced and productive end-to-end application development, deployment and integration for sophisticated e-business solutions.

Information

about the complete WebSphere product line is on the Web at http://www.software.ibm.com/websphere

ABOUT MACROMEDIA

Macromedia's mission is to add life to the Web. Our award-winning products empower developers to provide the most engaging experience on the Web and enable more effective e-business. Headquartered in San Francisco, Macromedia

(NASDAQ: MACR) has more than 1000 employees worldwide and is available on the Internet at http://www.macromedia.com

ABOUT IBM CORPORATION

IBM is the worlds largest information technology company, with 80 years of leadership in helping businesses innovate. IBM Software offers the widest range of applications, middleware and operating systems for all types of computing platforms, allowing customers to take full advantage of the new era of e-business. The fastest way to get more information about IBM software is through the IBM Software home page at http://www.ibm.com/software/

Indicates trademark or registered trademark of International Business Machines Corporation.  All other trademarks or registered trademarks are property of their respective owners. 

Macromedia, LikeMinds, Dreamweaver, UltraDev, Flash, FreeHand, Director, and Fireworks are trademarks or registered trademarks of Macromedia, Inc. as indicated.  Other company names, brand names and product names may be trademarks or registered trademarks of others. 

Gabriela Barragan

User Group Programs Specialist

gabriela@macromedia.com

Phone:415.553.2754 | Fax:415.626.0554

http://www.macromedia.com

 

ALIAS|WAVEFRONT, DISCREET, NXVIEW, AND SOFTIMAGE EMBRACE INTEL AND MACROMEDIA DEVELOPMENT EFFORTS

 

ALIAS|WAVEFRONT, DISCREET, NXVIEW, AND SOFTIMAGE EMBRACE INTEL AND

MACROMEDIA DEVELOPMENT EFFORTS 

3D Software Companies to Use Macromedia Shockwave Player As A Primary 3D Delivery Platform for the Web 

SIGGRAPH 2000, New Orleans, Louisiana, July 25, 2000 -- Macromedia, Inc.

(NASDAQ: MACR), the leading provider of solutions for compelling and effective Web sites, and Intel Corporation today announced that 3D software developers Alias|Wavefront, Discreet Logic, NxView Technologies, Inc., and Softimage have all pledged their support for the 3D technology Intel and Macromedia are developing for the Internet. 

Alias|Wavefront, Discreet, NxView, and Softimage, the leading providers

Alias|of

3D software tools and content services, are committed to using the future 3D-enhanced Macromedia® Shockwave™ Player as a primary delivery platform for the Web. With the future version of the Shockwave Player, all of these companies will have a widely-deployed platform to playback their creative 3D content. 

Earlier today, Intel and Macromedia announced they are teaming up to deliver 3D software technology for the Internet (see separate release).  The companies will integrate Intel’s Internet 3D Graphics technology into a future version of the Macromedia Shockwave Player, enabling the player to display high quality 3D graphics on the Internet. 

As the world’s leading innovator of professional 3D modeling and animation technology, Alias|Wavefront develops software for the film and video, games, interactive media, industrial design, and visualization markets through its Maya and Studio product lines. 

“Customers who use our products for creating their 3D animation and designs will greatly benefit from the technology being developed by Intel and Macromedia,” said Mike Wilson, director of Alias|Wavefront’s Maya Interactive Group. “With the broad penetration of the Macromedia Shockwave Player, adding 3D playback functionality will provide an attractive and well established delivery platform for our customers’ content.” 

Discreet Logic’s 3D Studio MAX is the award-winning professional 3D modeling and animation solution for PCs. 

"Discreet's 3D Studio MAX remains the most popular solution for creating 3D Web animations," states Phillip Miller, senior director of Discreet software products. "We are working with both Intel and Macromedia to ensure the vast number of 3D Studio MAX animators will have a direct method for bringing their rich 3D content to the Web in this versatile new technology." 

NxView Technologies is becoming the dominant 3D provider of e-business solutions, services and technology via the Internet, Intranets and Extranets. 

"For those of us who have been pioneering 3D on the Web, it's gratifying to have companies such as Intel and Macromedia join the effort. With Intel's technical knowledge and Macromedia's massive installed base of developers and Shockwave Players, pervasive 3D on the Web should be greatly accelerated," said Myles A. Owens III, chairman and CEO, NxView Technologies, Inc. 

SOFTIMAGE|XSI, the next-generation 3D software from Softimage, is

SOFTIMAGE|already

winning awards for its innovative technology and workflow while maintaining the legendary Softimage intuitiveness and productivity. 

“Softimage artists will have a smooth path for publishing their 3D content to the Web,” said Michael Sheasby, director of internet business development at Softimage. “The ubiquity of the Macromedia Shockwave Player ensures that the technology from Intel and Macromedia will be available on a significant number of machines connected to the Web. Artists will have a huge audience waiting for the content they produce.” 

The Intel Internet 3D Graphics-enhanced Shockwave Player will enable the next generation of bandwidth-friendly, interactive games, entertainment, and online shopping. The combined technologies will bring the first interactive, streaming, multiuser 3D capabilities online via the most widely deployed multimedia player, taking Web 3D from niche applications to mainstream uses. 

About Macromedia Shockwave Player

The Macromedia Shockwave Player, which reaches more than 137 million users, is the Web standard for multi media playback.  Shockwave Player is a free Web player from Macromedia. Shockwave Player users will have immediate access to 3D through Shockwave’s auto-update feature.  Shockwave Player displays destination Web content such as high-performance multiuser games, interactive product simulations, online entertainment, and training applications. Through Xtras, Shockwave Player is also extensible to play back custom-built applications. For more information on the Macromedia Shockwave Player, visit the Macromedia Web site at http://www.macromedia.com/shockwave/

ABOUT INTEL

Intel, the world's largest chip maker, is also a leading manufacturer of computer, networking and communications products. Additional information about Intel is available at http://www.intel.com/pressroom

ABOUT MACROMEDIA

Macromedia is passionate about what the Web can be. Its award-winning products empower developers to provide the most engaging experience on the Web, and enable more effective e-business. Headquartered in San Francisco, Macromedia (NASDAQ: MACR) has more than 1,200 employees worldwide and is available on the Internet at www.macromedia.com

Gabriela Barragan

Macromedia User Groups

gabriela@macromedia.com

Tel:415.553.2754 I Fax:415.626.0554 

Macromedia      what the web can be.

Liquidty Value

 Liquidity Value means that amount which your Provider has determined is available to settle your Check transactions based on (i) the amount of cash in your Base Account, if any, (ii) the amount of money in the Deposit Accounts that are linked to your Base Account, (iii) the value of the Fund shares in your Base Account, and (iv) margin loans, but only to the extent of the available margin collateral value of securities in your Base Account as determined by your Provider. Your Provider may determine that the available margin collateral value for purposes of paying Check transactions is an amount less than that which could be used to purchase securities or otherwise be

The Value of Open Source Software 

https://www.hbs.edu/faculty/Pages/item.aspx?num=65230

 

Proving Darwin Making Darwin Mathematical

 

In my computer programming career it is the computer or media brainwashing the population on every new heterogeneous release of software until it matures or reaches it end of support Take for instance Windows Server 2012 R2 and Azure Arc. Democrats are skipping Windows 10 And using Windows Server 2012 R2 and Extended Security Updates in Azure Arc for good UI and design and upgrading to Microsoft Windows 11. Microsoft did not end their 10 year support they just branded it to Internet of things.

I put a market call on Microsoft in the year 2029 for republicans Mutating Software will be rejected. Stuttering or a Lisp is simply the fear of God and there are more stuttering children in the bible belt.

In the heart of the proof:

    Omega equals the summation program P halts times two raised to the negative size of the hits of P. Or a web server.

 

 https://www.cnn.com/2026/08/04/science/carnivorous-plant-charles-darwin-prediction

 https://www.britannica.com/story/what-darwin-got-right-and-wrong-about-evolution

 https://www.bbc.com/culture/article/20250710-the-woman-who-redefined-chimps-and-human-beings

 

The State of Entertainment: Social Media vs Traditional Media

 Creators are walking away from million dollar streaming deals.

Andrew Schulz and Yes Theory are great examples:

1. Andrew Schulz took his life savings and bought back the rights to his comedy special after the streaming service expressed their intentions of cutting out parts of his jokes.

2. Yes Theory cut ties with a streaming service due to creative differences after the platform provided

$1,250,000 in funding for the post-production of their feature length documentary Project Iceman.

The Results:

1. Andrew Schulz stated that he made 3x the money he put into his special a few weeks after he self-released it on his website and on Youtube.

2. Yes Theory went on a worldwide theatrical tour for their documentary and sold out every single screening they had.

 The Lesson:

Many creators who have already amassed a large audience understand that distributors are not always needed to release their projects. Especially when they feel boxed in by the streamer's creative control.

The idea here is that you take the risk by owning the rights to your work. This means that if it fails, you lose because you're 100% responsible.

But you also gain creative freedom and potential economic upside if the project financially succeeds.

Streaming services are great and without them we wouldn't have some of the best shows and movies ever made. (One of my favorites being Ted Lasso on Apple TV+.)

But, these services are competing with free distribution platforms that have no barrier to entry such as Youtube, Tiktok and others.

You win some, you lose some. Interesting stuff.

 What I’ve learned about the industry:

I’ve been working in media and entertainment for about 7 years now.

When I was a teenager, I would dream of one day going to Hollywood. I wanted to “make it” by working on high budget movie productions alongside big names and major studios.

That dream of mine is still present. But the older I got the more I realized how tremendously difficult it is to break into this industry.

The new state of entertainment allows the everyday person from anywhere in the world to create and publish without the need for someone to give permission to do so.

As a Canadian myself, packing my bags and going to Hollywood is very difficult to do because of Visa issues, and other international restrictions for non-US workers.

Today, I don’t have to worry about that anymore. I can focus on working from anywhere I want while connecting with people from the entertainment industries through Youtube, Tiktok, and other online platforms.

Everyone creates content and art nowadays because of how easy it is to do so. The low-barrier of entry we have today lends a voice to everyone in the world willing to say something. That’s a powerful and wonderful thing, and I am here for it.

I love cinema and I can’t wait to make something for the big screen one day. But, I appreciate and love the creator industry a lot and I see space for both to coexist.

https://www.kostakounadis.com/blog/the-state-of-entertainment-social-media-vs-traditional-media